Update: 50% ebook sale JUST TODAY on Jeff Gothelf’s O’Reilly book “Lean UX: Applying Lean Principles to Improve User Experience“. Get the deal: the ebook is $9.99, usually $19.99. Use the promo code: DEAL
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I’ve registered for O’Reilly’s Webcast, “Lean UX: Agility through cross-functional collaboration“.
(Registration ends soon.)
Last month I sat in on Jonathan Spark’s “Building Hybrid Apps with PhoneGap“
The webcast’s brochure takes a pretty standard view of the conventional process and role of digital design in product development:
Designers have long relied on heavy documentation to communicate their vision for products and experiences. As technology has evolved to offer more complex and intricate interactions, the deliverables we’ve been creating have followed suit. Ultimately though, these deliverables have come to serve as bottlenecks to the creation process and as the beginning of the negotiation process with our team mates — a starting point for conversation on what could get built and launched.
In my work, I’ve “long relied on” drawing to communicate my vision for products and experiences. Sketching mostly.
It’s always confounded me that designers don’t push back on clients’ expectations for rigid, written documentation to design and communicate designs. Paragraphs, outlines and complex diagrams are such an inadequate means of designing OR communcating with others.
Designers work so hard to present themselves for hiring. But many don’t feel that they’re rare, necessary skills give them any power in their workplace to lead the definition of design communication.
I look forward to hearing Jeff Gothelf (@jboogie) give his pitch for collaborative UX. What power does he ascribe to the designer within the power structure of the product team?
Design methodologies are important to explore and improve. Until designers take the question of their professional and economic power seriously, the rest is just dancing around without really changing the state of the work of design.
Maybe I’ll become interested in his book: Lean UX: Applying Lean Principles to Improve User Experience. (O’Reilly Media, February 2013, 152 pp.)